HackerDoc • HackKU 26
HackerDoc • HackKU 26

HackerDoc • HackKU 26

Welcome to HackKU 26th! The HackerDoc is the first place that you should go if you need any information about the event! Happy Hacking! P.S - Many items on the HackerDoc are subject to change as more logistics for the event are figured out.

📶 Wifi 📶

KU Students should be able to use the JAYHAWK wifi network as usual. If you are not a KU student, you can use the KUGUEST internet. A pop-up will appear that will ask you to accept terms of usage, and a button to log-in!

👾 Discord 👾

HACKKU DISCORD LINK ← Click this to join the discord!
Discord is the main form of communication throughout this event! There is a channel for announcements, meeting team members, and reaching out to sponsors, mentors and organizers!

🦊 Helper Fox 🦊

This year we created a Discord Bot called Helper Fox! Helper Fox will aid you in obtaining quick and easy help from mentors. More information about Helper Fox is available on the page below:

✈️ Travel Guide and Weather 🌧️

Here is a guide for those traveling to HackKU, with IMPORTANT weather forecasts included! Please reach out if you have any questions! Travel Guide and Weather

🗓️ Schedule 🗓️

If you want to learn more about HackKU26 schedule, click the link on the website titled “schedule”
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Check-in Process:

We will be checking in participants at the front doors of the ground floor of LEEP2, starting at 5pm on Friday, April 17th. When you check in, you’ll be handed an ID badge, which will give you access to food, different events, and best of all, swag! If you cannot pick up your badge during the allocated check-in times, please visit the Organizer HQ when you arrive!

🛠️ Workshops and Events 🛠️

No hackathon is complete without a variety of different events and workshops! Our workshops cover many different skills that you can use in your projects, and our events offer respite from programming and can connect you to other hackers at social events! See our schedule to learn more about what kinds of events are available, and the time/location at which they occur!

Raffle:

At the end of HackKU26, there will be a raffle for extra prizes! More information about this is coming soon…

📜 Details of Competition 📜

If you missed opening ceremony, you can find the slides below!

Rules of Competition

  • All code for your project MUST be written during HackKU, between 9pm on April 17th and 9am on April 19th.
  • Your entire project must be written and created by only the participants of your team.
  • Your code must be made public on GitHub for judging purposes. We will use the GitHub to verify that both the above rules and deadlines of the competitions were followed. All teams may be subject to a code review.

🧑‍🤝‍🧑 Team Formation 🧑‍🤝‍🧑

  • Your team may consist of up to four participants. All teams will be judged by the same standards, regardless of team size.
  • All team members must be registered participants of HackKU26, have checked in, and be present for the event.
  • If you do not have a team yet, don’t worry! There will be a team formation event after Opening Ceremony to find others to hack with. Additionally, there is also a team-building channel on the Discord to find teammates.

⭐ Tracks, Challenges, Prizes ⭐

There will be multiple main tracks at HackKU26: the General Track, and another mystery track. Participants can only choose ONE OF THE MAIN TRACKS to submit their project on, and can compete for prizes in that track.
There will also be prizes for different challenges and sponsor tracks. For the challenges and sponsor tracks, participants can submit to as many they would like to, regardless of which main track they are competing on.
The specifics on each track, challenge, and prize can be viewed below (after opening ceremony)!

Submission and Judging

  • All projects will be submitted on Devpost. HackKU26’s Devpost can be found on the link below.
  • Each team competing for prizes should submit a 5 minute demo of their project on their Devpost submission. They should also give an in-person demo to judges during our judging period.
  • Even if your project is incomplete, we highly encourage you to still demo! You can still be eligible for prizes, and it is a great chance to show off your accomplishments and what you learned during HackKU!
 
‼️ HackKU26 Devpost ‼️

Submission Deadlines

  • 12:00 am on Sunday, April 19th - Devpost team registration deadline
  • 9:00 am on Sunday, April 19th - Final project submission deadline

Judging Criteria

Judging will be based on both your code in your Github and Devpost submission, as well as your demo. There may be a judging rubric released at a later date, and if so, it will be posted here.

🍽️ Food 🍽️

During the event, all meals will be provided free of charge! There will also be snacks and drinks available throughout the weekend! The link to all the menus will be available here soon!

Friday:

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Full Menu:

Saturday:

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Sunday:

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🗺️ Venue/Map/Parking 🗺️

If you would like to learn more about the venue (includes rooms available to use), please click here!

⭐ Code of Conduct ⭐

By attending HackKU26, you agree to abide by both HackKU26 Code of Conduct, and the MLH Code of Conduct.

Resources

if you would like for us to print out anything using our 3D printers, you can submit a request on this form!
 
 
 
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